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Right, still alive. Lemme share an update for a mod I'm currently apart of.

WIP F-Stop Styleguide screenshots for Growth
We've been really excited regarding recent developments, especially regarding new assets being worked on by our two new modelers, Kodiak and Reeno.
If you don't know Kodiak, he's the guy responsible for the models made in that Lever Software F-Stop remake everyone takes assets from, Shutterspeed. There's still a lot he's working on new asset wise, so we're still missing some things like indicator models, a new camera model, droppers, etc. But we're really excited for what he's cooking up for Growth.
Also, the amazing new wall textures and floor tiles were done by EvanPie711, they're great, and they keep us from having to resize wall textures every time we want to make maps because for some reason the Shutterspeed textures are sized... strangely.

And uhh... if anything's missing texture wise, that's probably my fault.

Oh! And the buttons and cube models are by ARES_Agent!
Right, still alive. Lemme share an update for a mod I'm currently apart of.

WIP F-Stop Styleguide screenshots for Growth
We've been really excited regarding recent developments, especially regarding new assets being worked on by our two new modelers, Kodiak and Reeno.
If you don't know Kodiak, he's the guy responsible for the models made in that Lever Software F-Stop remake everyone takes assets from, Shutterspeed. There's still a lot he's working on new asset wise, so we're still missing some things like indicator models, a new camera model, droppers, etc. But we're really excited for what he's cooking up for Growth.
Also, the amazing new wall textures and floor tiles were done by EvanPie711, they're great, and they keep us from having to resize wall textures every time we want to make maps because for some reason the Shutterspeed textures are sized... strangely.

And uhh... if anything's missing texture wise, that's probably my fault.

Oh! And the buttons and cube models are by ARES_Agent!
Right, still alive. Lemme share an update for a mod I'm currently apart of.

WIP F-Stop Styleguide screenshots for Growth
We've been really excited regarding recent developments, especially regarding new assets being worked on by our two new modelers, Kodiak and Reeno.
If you don't know Kodiak, he's the guy responsible for the models made in that Lever Software F-Stop remake everyone takes assets from, Shutterspeed. There's still a lot he's working on new asset wise, so we're still missing some things like indicator models, a new camera model, droppers, etc. But we're really excited for what he's cooking up for Growth.
Also, the amazing new wall textures and floor tiles were done by EvanPie711, they're great, and they keep us from having to resize wall textures every time we want to make maps because for some reason the Shutterspeed textures are sized... strangely.

And uhh... if anything's missing texture wise, that's probably my fault.

Oh! And the buttons and cube models are by ARES_Agent!
Right, still alive. Lemme share an update for a mod I'm currently apart of.

WIP F-Stop Styleguide screenshots for Growth
We've been really excited regarding recent developments, especially regarding new assets being worked on by our two new modelers, Kodiak and Reeno.
If you don't know Kodiak, he's the guy responsible for the models made in that Lever Software F-Stop remake everyone takes assets from, Shutterspeed. There's still a lot he's working on new asset wise, so we're still missing some things like indicator models, a new camera model, droppers, etc. But we're really excited for what he's cooking up for Growth.
Also, the amazing new wall textures and floor tiles were done by EvanPie711, they're great, and they keep us from having to resize wall textures every time we want to make maps because for some reason the Shutterspeed textures are sized... strangely.

And uhh... if anything's missing texture wise, that's probably my fault.

Oh! And the buttons and cube models are by ARES_Agent!

Right, still alive. Lemme share an update for a mod I'm currently apart of. WIP F-Stop Styleguide screenshots for Growth We've been really excited regarding recent developments, especially regarding new assets being worked on by our two new modelers, Kodiak and Reeno. If you don't know Kodiak, he's the guy responsible for the models made in that Lever Software F-Stop remake everyone takes assets from, Shutterspeed. There's still a lot he's working on new asset wise, so we're still missing some things like indicator models, a new camera model, droppers, etc. But we're really excited for what he's cooking up for Growth. Also, the amazing new wall textures and floor tiles were done by EvanPie711, they're great, and they keep us from having to resize wall textures every time we want to make maps because for some reason the Shutterspeed textures are sized... strangely. And uhh... if anything's missing texture wise, that's probably my fault. Oh! And the buttons and cube models are by ARES_Agent!

(Edited)
baf3
Evil
Evil
Mar 19

God fucking dammit I can't wait.

RememberCitadel

...I just realized I posted this in the wrong community last night. fuck

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