Post

Hello, Lambda Generation community! This is my first post here :D

So, days ago I went ahead and restored the leaked Half-Life 2 sprites with vectors in Adobe Illustrator and I and modified HalfLife2.ttf to have the beta ammo icons instead of the retail ones! (1st & 2nd screenshots)

I also aligned the characters to the right (2nd screenshot) so they work properly with CHudTexture next to the ammo counter so it's always, no matter the size of the character, aligned to the right (3rd screenshot).

This is a project I'm doing for fun, don't expect anything coming from it at the moment.
Hello, Lambda Generation community! This is my first post here :D

So, days ago I went ahead and restored the leaked Half-Life 2 sprites with vectors in Adobe Illustrator and I and modified HalfLife2.ttf to have the beta ammo icons instead of the retail ones! (1st & 2nd screenshots)

I also aligned the characters to the right (2nd screenshot) so they work properly with CHudTexture next to the ammo counter so it's always, no matter the size of the character, aligned to the right (3rd screenshot).

This is a project I'm doing for fun, don't expect anything coming from it at the moment.
Hello, Lambda Generation community! This is my first post here :D

So, days ago I went ahead and restored the leaked Half-Life 2 sprites with vectors in Adobe Illustrator and I and modified HalfLife2.ttf to have the beta ammo icons instead of the retail ones! (1st & 2nd screenshots)

I also aligned the characters to the right (2nd screenshot) so they work properly with CHudTexture next to the ammo counter so it's always, no matter the size of the character, aligned to the right (3rd screenshot).

This is a project I'm doing for fun, don't expect anything coming from it at the moment.

Hello, Lambda Generation community! This is my first post here :D So, days ago I went ahead and restored the leaked Half-Life 2 sprites with vectors in Adobe Illustrator and I and modified HalfLife2.ttf to have the beta ammo icons instead of the retail ones! (1st & 2nd screenshots) I also aligned the characters to the right (2nd screenshot) so they work properly with CHudTexture next to the ammo counter so it's always, no matter the size of the character, aligned to the right (3rd screenshot). This is a project I'm doing for fun, don't expect anything coming from it at the moment.

gmanhl15
kapow7
λlex
λlex
Aug 14, 2021

Welcome to the site! Cool project

bruno.
bruno.
Aug 14, 2021

Thank you very much :D