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From the archives:

Here's a quick sketch I whipped up for the level layout for Unforeseen Consequences for Half-Life: Absolute Zero!

Was done on the 19th of December of 2015. It would of been 7 years ago yesterday! 10 days later we would launch the mod page for HLAZ onto ModDB.

From the archives: Here's a quick sketch I whipped up for the level layout for Unforeseen Consequences for Half-Life: Absolute Zero! Was done on the 19th of December of 2015. It would of been 7 years ago yesterday! 10 days later we would launch the mod page for HLAZ onto ModDB.

Theuaredead`
Theuaredead`
Dec 20, 2022

No one had any idea where this area belonged at the time. We were the first to actually put it directly into the chapter. Most people treat this like common knowledge these days, but at the time this was unknown territory. There were some majorly glaring issues with this era of the chapter, a lot of which I was trying to address before the mod got canned. A lot of people act like we should of known all of this info from the get-go, but footage of the unknown areas of this chapter were released after the mod was discontinued. Hindsight is merely 20/20.