According to Richard Lord, Wheatley would have been considered during the development of Portal 2 to have a small internal robotic arm, that would come out of him and use that arm to move around (this idea was abandoned for technical reasons). And this thing, about a personality core with a robotic arm, immediately made me think of Grady's design. Now, I have two theories about this: 1. This abandoned idea from Portal 2 was recycled for Grady's design. 2. It's just a coincidence. What do you think folks?
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Think they liked the concept and wanted to reuse it. Valve do this a lot
A very good example is the Borealis
Considering how many scrapped concepts and ideas are in Desk Job, I'd assume that it's not a coincidence and that they wanted to reuse it.
I hope they will reintegrate more cut things into future games
Aperture Desk Job reuses a lot of concepts from the unused F-STOP project. Even as far as recycling sounds and textures. Definitely intentional!
well, they use a lot of cut ideas in Aperture Desk Job, so it makes sense
Me too