I really wanted to expand on the transition area leading into the warehouse from Uplink, aside from a huge warren of offices, theres now a whole new exterior area that mirrors the hallway with the tripmines directly before the warehouse, the role of the security guard has also been expanded, he now has custom dialogue to reflect how far you bring him! 8 DAYS UNTIL RELEASE!
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I'm always the type of guy who cares about friendly NPCs to the point where I bring them along for as long as I possibly can, I'm gonna love this!
Can't wait to play this, hype!