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the map for hl dm - alpha_052. Here i tried to recreate some locations from the hl 0.52 alpha by creating a whole level like this. there is: a corridor with rooms for testing, there is also a room with boids, a DSP room (not shown); part of the head of the security complex; an iron room with water (in some version it was red, but mine was normal); some kind of ventilation; and a couple more corridors and rooms. I tried to convey the rawness of the alpha 0.52 version, and it showed in more than just the design. The map is not big, I made it for playing with friends. I think I'll publish it (the map) when I find the time. I'll let you know, of course))
the map for hl dm - alpha_052. Here i tried to recreate some locations from the hl 0.52 alpha by creating a whole level like this. there is: a corridor with rooms for testing, there is also a room with boids, a DSP room (not shown); part of the head of the security complex; an iron room with water (in some version it was red, but mine was normal); some kind of ventilation; and a couple more corridors and rooms. I tried to convey the rawness of the alpha 0.52 version, and it showed in more than just the design. The map is not big, I made it for playing with friends. I think I'll publish it (the map) when I find the time. I'll let you know, of course))
the map for hl dm - alpha_052. Here i tried to recreate some locations from the hl 0.52 alpha by creating a whole level like this. there is: a corridor with rooms for testing, there is also a room with boids, a DSP room (not shown); part of the head of the security complex; an iron room with water (in some version it was red, but mine was normal); some kind of ventilation; and a couple more corridors and rooms. I tried to convey the rawness of the alpha 0.52 version, and it showed in more than just the design. The map is not big, I made it for playing with friends. I think I'll publish it (the map) when I find the time. I'll let you know, of course))
the map for hl dm - alpha_052. Here i tried to recreate some locations from the hl 0.52 alpha by creating a whole level like this. there is: a corridor with rooms for testing, there is also a room with boids, a DSP room (not shown); part of the head of the security complex; an iron room with water (in some version it was red, but mine was normal); some kind of ventilation; and a couple more corridors and rooms. I tried to convey the rawness of the alpha 0.52 version, and it showed in more than just the design. The map is not big, I made it for playing with friends. I think I'll publish it (the map) when I find the time. I'll let you know, of course))

the map for hl dm - alpha_052. Here i tried to recreate some locations from the hl 0.52 alpha by creating a whole level like this. there is: a corridor with rooms for testing, there is also a room with boids, a DSP room (not shown); part of the head of the security complex; an iron room with water (in some version it was red, but mine was normal); some kind of ventilation; and a couple more corridors and rooms. I tried to convey the rawness of the alpha 0.52 version, and it showed in more than just the design. The map is not big, I made it for playing with friends. I think I'll publish it (the map) when I find the time. I'll let you know, of course))

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