1) While compiling hlrad.exe, didn't do map lighting. This may be because your map has a LEAK in it. (check log)
2) Don't pay attention to it. The game just cannot find the map overview (top view in observation mode (I've seen it work in Counter-Strike, but no one seems to use it in Half-Life)). If you need to do an overview for your map, it is better to do it at the end, when the map is completely ready.
About VModEnable, also ignore it, as I also have this appearing in the console after loading the map. It seems that the developers removed the command for the console, but forgot to remove its console input in the engine code.
after each compilation, a log file is created in the folder with the source map file. Look through it and find the error.
There are common compiler errors here:
zhlt.info/common-mapping-problem…
1) While compiling hlrad.exe, didn't do map lighting. This may be because your map has a LEAK in it. (check log) 2) Don't pay attention to it. The game just cannot find the map overview (top view in observation mode (I've seen it work in Counter-Strike, but no one seems to use it in Half-Life)). If you need to do an overview for your map, it is better to do it at the end, when the map is completely ready.
About VModEnable, also ignore it, as I also have this appearing in the console after loading the map. It seems that the developers removed the command for the console, but forgot to remove its console input in the engine code.
ok thanks! ill give it shot
No it still has problems with the prebuilt jackhammer maps too, Yeah im using jackhammer
after each compilation, a log file is created in the folder with the source map file. Look through it and find the error. There are common compiler errors here: zhlt.info/common-mapping-problem…