thatmoodyguy

thatmoodyguy

@thatmoodyguy
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thatmoodyguy
Joined 29 Mar 2023
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Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
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Out of context "The Sun is Leaking" feels like the HL community's version of "The house is a 1/4 inch bigger inside" or "The 2D lamp"

Finally got around to making this image because this HEV design is a Faker. The Mandela Alternate of HEV Suits. It's a great Mk V base though.

Finally got around to making this image because this HEV design is a Faker. The Mandela Alternate of HEV Suits. It's a great Mk V base though.

Thought about what Kleiner meant by "Your Old Suit" in HL2 and now I'm experimenting with a Mk V-styled Mk IV skin for @detectiveedd HEV Classic model. Kind of a reverse Black Mesa methodology for designing the suit
Thought about what Kleiner meant by "Your Old Suit" in HL2 and now I'm experimenting with a Mk V-styled Mk IV skin for @detectiveedd HEV Classic model. Kind of a reverse Black Mesa methodology for designing the suit

Thought about what Kleiner meant by "Your Old Suit" in HL2 and now I'm experimenting with a Mk V-styled Mk IV skin for @detectiveedd HEV Classic model. Kind of a reverse Black Mesa methodology for designing the suit

Messing with some mods and I've only just noticed this detail. This room only exists to be the transition between two maps, but the devs still decided to add the exit sign despite disabling one of the doors when you enter the next map, I guess for clarity? But why would the rebels set this up? Assuming City 17 and surrounding areas indeed exist in some Cyrillic speaking country, this would be the Cyrillic specific sign, not the English one, at least assuming this building wasn't primarily in use by English speaking people. So did some Rebel just manage to keep this English Exit sign and maintain it to the point of pristine condition? Even after twenty-odd years, the Seven-Hour War, AND the Combine takeover? Just... peculiar, I guess.

Messing with some mods and I've only just noticed this detail. This room only exists to be the transition between two maps, but the devs still decided to add the exit sign despite disabling one of the doors when you enter the next map, I guess for clarity? But why would the rebels set this up? Assuming City 17 and surrounding areas indeed exist in some Cyrillic speaking country, this would be the Cyrillic specific sign, not the English one, at least assuming this building wasn't primarily in use…

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