Hey there, I almost forgot... Another set of screenshots! The wire thingies are a bit broken so Im planning to fix them, also im experimenting with normal maps (img 1) what do you think?
Hey there! Me again... Porting ba_yard4a, what do you think?
Just as I said , posting another post! Hgrunt mapped, made some progress again on ba_yard4 (the window break sequence now works). So have some screenshots.
Hey there! Haven't posted in quite the time. Was trying to compile hls source code and did ba_yard4 in the background. Currently UV mapping this hgrunt! I'll post again soon.
I have a question regarding the lighting, shall it stay this yellow-y(which makes sense since the lights themselves are yellow). Or should I change it to be white like the original?
Hey there! Another post, ba_yard3 today. Still in early phase... Although the lights do work! Currently fixing triggers :)
Hello there! My first post here. Busy porting maps from Half-Life: Blue Shift to the source version... Still buggy but at least its something!(right?)