Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)
Some of the textures I had been making for the rework of Hunt Down the Freeman! Designed to work with the new PBR shader. Can also find more HDTF stuff on my artstation artstation.com/solblackshaw :>
Just finished writing a new blog post for our progress on Hunt Down the Freeman! Covering stuff ranging from the metro & canals overhauls, new firearm models, a new combine model, and featuring 4 tracks from the new soundtrack! We're also looking for new team members, such as 3D modelers, animators, particle/vfx artists, web developers, AI programers and sound designers!
Animations for the HDTF Bullsquid
Model for the in-progress Bullsquid in Hunt Down the Freeman!
Introducing a still work-in-progress version of what could hopefully become a new Combine Soldier model for Hunt Down the Freeman!