![Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)](https://media.cdn.community.lambdageneration.com/media-images/1677849449332CJBUbDXC5dCkBOBo.jpg?size=normal)
![Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)](https://media.cdn.community.lambdageneration.com/media-images/1677849449332SCKKB3dDrhCFDOCd.jpg?size=normal)
![Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)](https://media.cdn.community.lambdageneration.com/media-images/1677849449332kC5CgCmDWD0pBlCe.png?size=normal)
![Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)](https://media.cdn.community.lambdageneration.com/media-images/1677849449332TIKBrug8BdqWBdDq.png?size=normal)
Some ongoing work for the overhaul we've been doing on Hunt Down the Freeman - and as part of that we'll be extending the Black Mesa intro to include more combat with human and non-human enemies, and some xen stuff (still WIP!)
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
![mitchell](https://media.cdn.community.lambdageneration.com/emojis/mitchell.png?size=normal)
Modeller, texture artist, animator, sound designer and programmer!