Found a way to make the HUD more accurate for my Minecraft project. Here's some footage showing it off! Hoping to expand on it further by adding a few more effects. Maybe even a blockier font to fit the game more? Feel free to leave your thoughts below!
#minecraft #combat17 The latest version of Combat 17, featuring both the Gravity Gun and the RPG, has finally been released! As a bonus, here's a couple of snippets from its gameplay trailer. Interested? You can find the download in the trailer over here! youtu.be/iskkoNBSJzk
New images following the success of my last post. This time, bringing the best parts of the Source engine into Minecraft
#minecraft #combat17 Coming back to this silly old project with weapon retextures and more dynamic casings I also uploaded a video showcasing all of the new weapon retextures. Feel free to check it out here! youtu.be/d1SUJgWElE0
A bit more progress for my weapons recreation project, featuring the beloved Gravity Gun.
A WIP Minecraft datapack that recreates Half-Life 2's weapons. I took a couple of liberties with most of them but hopefully they're still somewhat faithful to their ingame counterpart. Here's what I have so far!
#minecraft #combat17 Remastered AR2 textures, improved energy ball physics and particle overkill :) A good day to go energy ball bowling