Crayz

Crayz

@crayz
Joined 21 Jun 2021
Badges
Two Years
Two Years
There won't be any more.
Follow
I'm building a new level editor, big Hammer inspired with a modern look and feel.  Toying with the idea of supporting Source Engine games, but maybe H++ has y'all covered?

One of the primary benefits is users won't work with propriety formats.  Use png/jpg for textures, fbx/gltf for models, they will convert to vtf/mdl magically before passing the map to the valve compiler.

I'm building a new level editor, big Hammer inspired with a modern look and feel. Toying with the idea of supporting Source Engine games, but maybe H++ has y'all covered? One of the primary benefits is users won't work with propriety formats. Use png/jpg for textures, fbx/gltf for models, they will convert to vtf/mdl magically before passing the map to the valve compiler.