Ankkala

Ankkala

@ankkala
Joined 19 Sep 2023
Badges
One Year
One Year
Time flies when you're browsing Half-Life memes
Follow

How do non-static entities determine their light level in Goldscr? I understand that a lightmap texture is created during map compilation and applied to the surfaces of the world geometry. But how do things that are not necessarily standing on surfaces determine their light level? How does the player character in the video "know" that it's not in shadow while jumping?

gordonhappy1