sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Garry's Mod

The "Bath Car" seen in promotional artwork for Garry's Mod is modeled after a generic bath tub of unknown origin, with four tires crudely attached to the tub on the sides, and usually a driver's seat inside the tub for the driver.
Depending on your preference, this vehicle can be powered by either thrusters, hover balls, or balloons.

#sourcevehicleorigins #aprilfools
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Garry's Mod

The "Bath Car" seen in promotional artwork for Garry's Mod is modeled after a generic bath tub of unknown origin, with four tires crudely attached to the tub on the sides, and usually a driver's seat inside the tub for the driver.
Depending on your preference, this vehicle can be powered by either thrusters, hover balls, or balloons.

#sourcevehicleorigins #aprilfools
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Garry's Mod

The "Bath Car" seen in promotional artwork for Garry's Mod is modeled after a generic bath tub of unknown origin, with four tires crudely attached to the tub on the sides, and usually a driver's seat inside the tub for the driver.
Depending on your preference, this vehicle can be powered by either thrusters, hover balls, or balloons.

#sourcevehicleorigins #aprilfools
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Garry's Mod

The "Bath Car" seen in promotional artwork for Garry's Mod is modeled after a generic bath tub of unknown origin, with four tires crudely attached to the tub on the sides, and usually a driver's seat inside the tub for the driver.
Depending on your preference, this vehicle can be powered by either thrusters, hover balls, or balloons.

#sourcevehicleorigins #aprilfools

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Garry's Mod The "Bath Car" seen in promotional artwork for Garry's Mod is modeled after a generic bath tub of unknown origin, with four tires crudely attached to the tub on the sides, and usually a driver's seat inside the tub for the driver. Depending on your preference, this vehicle can be powered by either thrusters, hover balls, or balloons. #sourcevehicleorigins #aprilfools

(Edited)
alyxpog6
barnpog6
barneysmile6
gmanlol7
gmanhl16
gmanhl27
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Team Fortress 2

The camper van from Team Fortress 2 is modeled after a Land Rover Series II from between the late 1950s and early 1960s. This is the camper van driven and lived in by Mick Mundy, better known as "The Sniper," one of nine playable classes in-game. This van is featured prominently in the SFM short "Meet The Sniper" where Sniper talks about his job as a mercenary.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Team Fortress 2

The camper van from Team Fortress 2 is modeled after a Land Rover Series II from between the late 1950s and early 1960s. This is the camper van driven and lived in by Mick Mundy, better known as "The Sniper," one of nine playable classes in-game. This van is featured prominently in the SFM short "Meet The Sniper" where Sniper talks about his job as a mercenary.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Team Fortress 2

The camper van from Team Fortress 2 is modeled after a Land Rover Series II from between the late 1950s and early 1960s. This is the camper van driven and lived in by Mick Mundy, better known as "The Sniper," one of nine playable classes in-game. This van is featured prominently in the SFM short "Meet The Sniper" where Sniper talks about his job as a mercenary.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Team Fortress 2

The camper van from Team Fortress 2 is modeled after a Land Rover Series II from between the late 1950s and early 1960s. This is the camper van driven and lived in by Mick Mundy, better known as "The Sniper," one of nine playable classes in-game. This van is featured prominently in the SFM short "Meet The Sniper" where Sniper talks about his job as a mercenary.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Team Fortress 2 The camper van from Team Fortress 2 is modeled after a Land Rover Series II from between the late 1950s and early 1960s. This is the camper van driven and lived in by Mick Mundy, better known as "The Sniper," one of nine playable classes in-game. This van is featured prominently in the SFM short "Meet The Sniper" where Sniper talks about his job as a mercenary. #sourcevehicleorigins

(Edited)
tf29
engineer5
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "truck001" is modeled after the Avia A-31, a truck which started production in 1983. The company originally started as an aircraft manufacturer in the Czech Republic, but eventually expanded to also produce trucks.
Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting.
In universe, the manufacturer of this truck is called "PAK."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "truck001" is modeled after the Avia A-31, a truck which started production in 1983. The company originally started as an aircraft manufacturer in the Czech Republic, but eventually expanded to also produce trucks.
Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting.
In universe, the manufacturer of this truck is called "PAK."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "truck001" is modeled after the Avia A-31, a truck which started production in 1983. The company originally started as an aircraft manufacturer in the Czech Republic, but eventually expanded to also produce trucks.
Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting.
In universe, the manufacturer of this truck is called "PAK."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "truck001" is modeled after the Avia A-31, a truck which started production in 1983. The company originally started as an aircraft manufacturer in the Czech Republic, but eventually expanded to also produce trucks.
Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting.
In universe, the manufacturer of this truck is called "PAK."

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 In Half-Life 2, "truck001" is modeled after the Avia A-31, a truck which started production in 1983. The company originally started as an aircraft manufacturer in the Czech Republic, but eventually expanded to also produce trucks. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. In universe, the manufacturer of this truck is called "PAK." #sourcevehicleorigin…

(Edited)
hl211
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "van001" is modeled after a RAF-2203 Latvija, which was a cabover van built between 1976 and 1997 in the USSR. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. You can find supplies in various vans in-game. This van is featured most prominently in Half-Life 2: Episode 1, where it's used to send Gordon and Alyx back into the collapsing Citadel.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "van001" is modeled after a RAF-2203 Latvija, which was a cabover van built between 1976 and 1997 in the USSR. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. You can find supplies in various vans in-game. This van is featured most prominently in Half-Life 2: Episode 1, where it's used to send Gordon and Alyx back into the collapsing Citadel.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "van001" is modeled after a RAF-2203 Latvija, which was a cabover van built between 1976 and 1997 in the USSR. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. You can find supplies in various vans in-game. This van is featured most prominently in Half-Life 2: Episode 1, where it's used to send Gordon and Alyx back into the collapsing Citadel.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2

In Half-Life 2, "van001" is modeled after a RAF-2203 Latvija, which was a cabover van built between 1976 and 1997 in the USSR. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. You can find supplies in various vans in-game. This van is featured most prominently in Half-Life 2: Episode 1, where it's used to send Gordon and Alyx back into the collapsing Citadel.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 In Half-Life 2, "van001" is modeled after a RAF-2203 Latvija, which was a cabover van built between 1976 and 1997 in the USSR. Many of Half-Life 2's cars are based on real vehicles from Eastern Europe, which fit perfectly with the Eastern European setting. You can find supplies in various vans in-game. This van is featured most prominently in Half-Life 2: Episode 1, where it's used to send Gordon and Alyx back into the collapsing Citadel. …

(Edited)
gordonfreeman4
alyx4
hl23
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 Beta

Present in the 2003 Half-Life 2 leak are early versions of "car001a_hatchback" and "car001b_hatchback" from Half-Life 2.
Both models have higher poly models and higher resolution textures compared to their retail counterparts. In the final release, there are various different car parts scattered around that still use the old texture sheet. Just like retail, this car appears to be a mix of a Toyota Starlet and a Volkswagen Golf MkII.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 Beta

Present in the 2003 Half-Life 2 leak are early versions of "car001a_hatchback" and "car001b_hatchback" from Half-Life 2.
Both models have higher poly models and higher resolution textures compared to their retail counterparts. In the final release, there are various different car parts scattered around that still use the old texture sheet. Just like retail, this car appears to be a mix of a Toyota Starlet and a Volkswagen Golf MkII.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 Beta

Present in the 2003 Half-Life 2 leak are early versions of "car001a_hatchback" and "car001b_hatchback" from Half-Life 2.
Both models have higher poly models and higher resolution textures compared to their retail counterparts. In the final release, there are various different car parts scattered around that still use the old texture sheet. Just like retail, this car appears to be a mix of a Toyota Starlet and a Volkswagen Golf MkII.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 Beta

Present in the 2003 Half-Life 2 leak are early versions of "car001a_hatchback" and "car001b_hatchback" from Half-Life 2.
Both models have higher poly models and higher resolution textures compared to their retail counterparts. In the final release, there are various different car parts scattered around that still use the old texture sheet. Just like retail, this car appears to be a mix of a Toyota Starlet and a Volkswagen Golf MkII.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Half-Life 2 Beta Present in the 2003 Half-Life 2 leak are early versions of "car001a_hatchback" and "car001b_hatchback" from Half-Life 2. Both models have higher poly models and higher resolution textures compared to their retail counterparts. In the final release, there are various different car parts scattered around that still use the old texture sheet. Just like retail, this car appears to be a mix of a Toyota Starlet and a Volkswagen Golf MkII. …

(Edited)
shortigaunt2
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa Beta

The "Dale" sedan in Black Mesa used to have an older model at one point in development. This car at it's core has always been a Ford Crown Victoria from somewhere around the 2000s, however the roof on the old model resembles a Ford Crown Victoria between 1992 and 1997.
This car was eventually remodeled in the final release, however the low poly version still resembles this old model for whatever reason.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa Beta

The "Dale" sedan in Black Mesa used to have an older model at one point in development. This car at it's core has always been a Ford Crown Victoria from somewhere around the 2000s, however the roof on the old model resembles a Ford Crown Victoria between 1992 and 1997.
This car was eventually remodeled in the final release, however the low poly version still resembles this old model for whatever reason.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa Beta

The "Dale" sedan in Black Mesa used to have an older model at one point in development. This car at it's core has always been a Ford Crown Victoria from somewhere around the 2000s, however the roof on the old model resembles a Ford Crown Victoria between 1992 and 1997.
This car was eventually remodeled in the final release, however the low poly version still resembles this old model for whatever reason.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa Beta

The "Dale" sedan in Black Mesa used to have an older model at one point in development. This car at it's core has always been a Ford Crown Victoria from somewhere around the 2000s, however the roof on the old model resembles a Ford Crown Victoria between 1992 and 1997.
This car was eventually remodeled in the final release, however the low poly version still resembles this old model for whatever reason.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa Beta The "Dale" sedan in Black Mesa used to have an older model at one point in development. This car at it's core has always been a Ford Crown Victoria from somewhere around the 2000s, however the roof on the old model resembles a Ford Crown Victoria between 1992 and 1997. This car was eventually remodeled in the final release, however the low poly version still resembles this old model for whatever reason. #sourcevehicleorigins

(Edited)
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa

The sedan from Black Mesa was modeled after the civilian variant of the Ford Crown Victoria, ranging around the 2000s. This car was modeled to resemble the look of the cars from Left 4 Dead and Counter-Strike: Global Offensive, since Black Mesa borrows car models from those games.
In universe, the manufacturer of the car is called "Dale," named after Brian Dale who is a 3D artist at Crowbar Collective that worked on Black Mesa.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa

The sedan from Black Mesa was modeled after the civilian variant of the Ford Crown Victoria, ranging around the 2000s. This car was modeled to resemble the look of the cars from Left 4 Dead and Counter-Strike: Global Offensive, since Black Mesa borrows car models from those games.
In universe, the manufacturer of the car is called "Dale," named after Brian Dale who is a 3D artist at Crowbar Collective that worked on Black Mesa.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa

The sedan from Black Mesa was modeled after the civilian variant of the Ford Crown Victoria, ranging around the 2000s. This car was modeled to resemble the look of the cars from Left 4 Dead and Counter-Strike: Global Offensive, since Black Mesa borrows car models from those games.
In universe, the manufacturer of the car is called "Dale," named after Brian Dale who is a 3D artist at Crowbar Collective that worked on Black Mesa.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa

The sedan from Black Mesa was modeled after the civilian variant of the Ford Crown Victoria, ranging around the 2000s. This car was modeled to resemble the look of the cars from Left 4 Dead and Counter-Strike: Global Offensive, since Black Mesa borrows car models from those games.
In universe, the manufacturer of the car is called "Dale," named after Brian Dale who is a 3D artist at Crowbar Collective that worked on Black Mesa.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Black Mesa The sedan from Black Mesa was modeled after the civilian variant of the Ford Crown Victoria, ranging around the 2000s. This car was modeled to resemble the look of the cars from Left 4 Dead and Counter-Strike: Global Offensive, since Black Mesa borrows car models from those games. In universe, the manufacturer of the car is called "Dale," named after Brian Dale who is a 3D artist at Crowbar Collective that worked on Black Mesa. #sourcevehi…

(Edited)
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The Police Cruiser from Left 4 Dead is modeled after a Ford Crown Victoria Police Interceptor ranging around the early 2000s. Some of these cars in Left 4 Dead can be used as projectile weapons by the Special Infected "Tank."
The reason this car resembles cars from CS:Source is because it originates from the "Terror Strike era" of Left 4 Dead's development, when the game closely resembled Counter-Strike: Source.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The Police Cruiser from Left 4 Dead is modeled after a Ford Crown Victoria Police Interceptor ranging around the early 2000s. Some of these cars in Left 4 Dead can be used as projectile weapons by the Special Infected "Tank."
The reason this car resembles cars from CS:Source is because it originates from the "Terror Strike era" of Left 4 Dead's development, when the game closely resembled Counter-Strike: Source.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The Police Cruiser from Left 4 Dead is modeled after a Ford Crown Victoria Police Interceptor ranging around the early 2000s. Some of these cars in Left 4 Dead can be used as projectile weapons by the Special Infected "Tank."
The reason this car resembles cars from CS:Source is because it originates from the "Terror Strike era" of Left 4 Dead's development, when the game closely resembled Counter-Strike: Source.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The Police Cruiser from Left 4 Dead is modeled after a Ford Crown Victoria Police Interceptor ranging around the early 2000s. Some of these cars in Left 4 Dead can be used as projectile weapons by the Special Infected "Tank."
The reason this car resembles cars from CS:Source is because it originates from the "Terror Strike era" of Left 4 Dead's development, when the game closely resembled Counter-Strike: Source.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead The Police Cruiser from Left 4 Dead is modeled after a Ford Crown Victoria Police Interceptor ranging around the early 2000s. Some of these cars in Left 4 Dead can be used as projectile weapons by the Special Infected "Tank." The reason this car resembles cars from CS:Source is because it originates from the "Terror Strike era" of Left 4 Dead's development, when the game closely resembled Counter-Strike: Source. #sourcevehicleorigins

(Edited)
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The 1969 coupΓ© from Left 4 Dead is modeled after a 1969 Plymouth Sport Fury.
Along with being a generic car prop to fill up empty space and roads, they can also be used as projectile weapons by the special infected known as the "Tank."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The 1969 coupΓ© from Left 4 Dead is modeled after a 1969 Plymouth Sport Fury.
Along with being a generic car prop to fill up empty space and roads, they can also be used as projectile weapons by the special infected known as the "Tank."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The 1969 coupΓ© from Left 4 Dead is modeled after a 1969 Plymouth Sport Fury.
Along with being a generic car prop to fill up empty space and roads, they can also be used as projectile weapons by the special infected known as the "Tank."

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead

The 1969 coupΓ© from Left 4 Dead is modeled after a 1969 Plymouth Sport Fury.
Along with being a generic car prop to fill up empty space and roads, they can also be used as projectile weapons by the special infected known as the "Tank."

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Left 4 Dead The 1969 coupΓ© from Left 4 Dead is modeled after a 1969 Plymouth Sport Fury. Along with being a generic car prop to fill up empty space and roads, they can also be used as projectile weapons by the special infected known as the "Tank." #sourcevehicleorigins

(Edited)
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Counter-Strike: Source

The "de_nuke" truck seen in Counter-Strike: Source is modeled after a W4500 box truck ranging from the 1990s and 2000s. This truck is produced by three manufacturers, GMC, Chevrolet, and Isuzu. The texture sheet for this truck uses actual photos of real W4500s. You can see remnants of parts of the original photos that are never seen when applied to the model.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Counter-Strike: Source

The "de_nuke" truck seen in Counter-Strike: Source is modeled after a W4500 box truck ranging from the 1990s and 2000s. This truck is produced by three manufacturers, GMC, Chevrolet, and Isuzu. The texture sheet for this truck uses actual photos of real W4500s. You can see remnants of parts of the original photos that are never seen when applied to the model.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Counter-Strike: Source

The "de_nuke" truck seen in Counter-Strike: Source is modeled after a W4500 box truck ranging from the 1990s and 2000s. This truck is produced by three manufacturers, GMC, Chevrolet, and Isuzu. The texture sheet for this truck uses actual photos of real W4500s. You can see remnants of parts of the original photos that are never seen when applied to the model.

#sourcevehicleorigins
𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Counter-Strike: Source

The "de_nuke" truck seen in Counter-Strike: Source is modeled after a W4500 box truck ranging from the 1990s and 2000s. This truck is produced by three manufacturers, GMC, Chevrolet, and Isuzu. The texture sheet for this truck uses actual photos of real W4500s. You can see remnants of parts of the original photos that are never seen when applied to the model.

#sourcevehicleorigins

𝗦𝗒𝗨π—₯π—–π—˜ π—©π—˜π—›π—œπ—–π—Ÿπ—˜ 𝗒π—₯π—œπ—šπ—œπ—‘π—¦: Counter-Strike: Source The "de_nuke" truck seen in Counter-Strike: Source is modeled after a W4500 box truck ranging from the 1990s and 2000s. This truck is produced by three manufacturers, GMC, Chevrolet, and Isuzu. The texture sheet for this truck uses actual photos of real W4500s. You can see remnants of parts of the original photos that are never seen when applied to the model. #sourcevehicleorigins

(Edited)
crate9
musclecar1
scoutcar1