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Im working on my 1st custom animation for my mod (specifically some sort of 3rd slumb pose for the zombies) and i don't know how to import it when it's ready since there isn't a tutorial on importing custom animations to source.

Any help?

Im working on my 1st custom animation for my mod (specifically some sort of 3rd slumb pose for the zombies) and i don't know how to import it when it's ready since there isn't a tutorial on importing custom animations to source. Any help?

(Edited)
cheese_dreamer
cheese_dreamer
Oct 8, 2023

In "Scene Properties" you can find "Source Engine Export" and you can choose which smd file to export. After exporting, you also will need to add some code into your qc file, so your new animation would appear in the game. Just copy "$sequence" command of already existing "slumb" animation and rename it to fit yours. There is a page on developer valve software wiki about making animation in Blender. And also there are some stuff on YT, like tutorial made by R60D. developer.valvesoftware.com/wikiâ€Ķ youtu.be/sjAlFz9LV6s?si=xi3lJ_vOâ€Ķ

Dog
Dog
Oct 9, 2023

thanks!!