The thing i worked on lately - Godot Engine with Source Engine development pipeline. Allows you use Hammer Editor for map creation for Godot Engine. Currently it has a small set of entities that you can see in the video above. Features: - VMF maps import - Native VTF/VMT materials import (DXT1,3,5 only) - MDL import (via 3rd party lib) - Hammer I/O system. and so on. github.com/H2xDev/GodotVMF-Proje… P.S. I'm not sure. Can I post this kind of content here?