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Working on a collection of maps. I’m going to make an Uprising version of this this one, and then a few other maps of the city and canals. For the city, the way I’ll “rationalize” the maps into separate pieces instead of one big glamorous map is through continuity jumps. For instance, in the canals, you suddenly shift to a different part of the city where you’re now viewing the west side. The underground road you see in anti citizen one will also lead to a continuity jump

Working on a collection of maps. I’m going to make an Uprising version of this this one, and then a few other maps of the city and canals. For the city, the way I’ll “rationalize” the maps into separate pieces instead of one big glamorous map is through continuity jumps. For instance, in the canals, you suddenly shift to a different part of the city where you’re now viewing the west side. The underground road you see in anti citizen one will also lead to a continuity jump

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