Will Dr. Rosenberg and Walter Bennett have unique head models, as opposed to just using generic Black Mesa scientist heads?
I've got a cool idea for Walter's appearance. I think it'd be cool if you used Dr. Cohrt (beta Dr. Kleiner)'s head model and textures from the Half-Life 2 leak and Counter-Strike: Source.
It's pretty well known that Walter is associated with the Glasses scientist variant, and since you can't use Dr. Kleiner's model for obvious reasons, why not use another direct descendant of the Glasses scientist?
I'm not sure what Valve's views are on mods using assets from the leak, but I don't think it would be much of an issue since Dr. Cohrt's model was eventually reused for one of the hostages in Counter-Strike: Source.
To add to that, I don't think it'd be a bad idea to use an asset from Counter-Strike: Source, considering Black Mesa uses car models from Left 4 Dead and Left 4 Dead 2.
Will Dr. Rosenberg and Walter Bennett have unique head models, as opposed to just using generic Black Mesa scientist heads? I've got a cool idea for Walter's appearance. I think it'd be cool if you used Dr. Cohrt (beta Dr. Kleiner)'s head model and textures from the Half-Life 2 leak and Counter-Strike: Source. It's pretty well known that Walter is associated with the Glasses scientist variant, and since you can't use Dr. Kleiner's model for obvious reasons, why not use another direct descendant of the Glasses scientist?
I'm not sure what Valve's views are on mods using assets from the leak, but I don't think it would be much of an issue since Dr. Cohrt's model was eventually reused for one of the hostages in Counter-Strike: Source. To add to that, I don't think it'd be a bad idea to use an asset from Counter-Strike: Source, considering Black Mesa uses car models from Left 4 Dead and Left 4 Dead 2.