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Okay guys i well teach you all how to port particles to any weapon models Step 1 you need Crowbar tool step 2 you need a weapon model step 3 decompile the model step 4 open the qc file using notepad++ step 5 copy this Particle code "{ event AE_CL_CREATE_PARTICLE_EFFECT 0 "muzzle_pistol follow_attachment muzzle" } " step 5 compile the mod step 6 use the MW2019 muzzleflash for testing step 7 open half life 2 using this code "-tools -console" step 8 click tools and particle editor step 9 click the muzzleflash particle on the hl2/particles step 10 play the game now your finish i well make a video of this soon but not right now :')

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