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So i ported Half-Life 2 map "d1_trainstation_02" to MILITARY CONFLICT: VIETNAM and uhhhh. weird results. i will say weird results. but MC:V runs on CSGO source branch so i could have seen it coming. until i can figure out how to port textures. we got this

So i ported Half-Life 2 map "d1_trainstation_02" to MILITARY CONFLICT: VIETNAM and uhhhh. weird results. i will say weird results. but MC:V runs on CSGO source branch so i could have seen it coming. until i can figure out how to port textures. we got this

(Edited)
missingtexture13
error14
Bruner
Bruner
Jan 30, 2023

A new error model to add to my collection, hmmmm yes.

vector_overload
vector_overload
Jan 31, 2023

Make sure you have CS:Source installed and have ran it once.

ArielChandía2
ArielChandía2
Jan 30, 2023

half life textures due run on olders versions of the vtf's files, so you only need to export the files from their vpks, and drop them on your mcv files

ArielChandía2
ArielChandía2
Jan 30, 2023

i should alert you that you may have to recompile the maps to have the newers lights of the engine branch or even more complicated to manually rework the entities, but i havent try it out yet

ArielChandía2
ArielChandía2
Jan 30, 2023

i forgot to tell this in the first comment but you also need the models, and sounds, and the materials of the models

BRAVO
BRAVO
Jan 30, 2023

aight thanks lad