So i ported Half-Life 2 map "d1_trainstation_02" to MILITARY CONFLICT: VIETNAM and uhhhh. weird results. i will say weird results. but MC:V runs on CSGO source branch so i could have seen it coming. until i can figure out how to port textures. we got this
(Edited)
13
14
A new error model to add to my collection, hmmmm yes.
Make sure you have CS:Source installed and have ran it once.
half life textures due run on olders versions of the vtf's files, so you only need to export the files from their vpks, and drop them on your mcv files
i should alert you that you may have to recompile the maps to have the newers lights of the engine branch or even more complicated to manually rework the entities, but i havent try it out yet
i forgot to tell this in the first comment but you also need the models, and sounds, and the materials of the models
aight thanks lad