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I’m continuing my series exploring classic Day of Defeat maps—and this time it’s dod_flash. A map known for its fast-paced, symmetrical layout, Flash was a staple in public servers and competitive leagues alike. With 5 flags spread across tight alleyways, balconies, and flanking paths, the map forced quick rotations and brutal close-quarters engagements. This isn’t a gameplay video—just a quiet walkthrough of the level design and atmosphere, capturing what made these maps so unforgettable. Let me know if Flash was part of your regular rotation back in the day—or if you had a favorite flank route that always worked.

(Edited by Moderator)
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