Post

Labs
Labs
Jul 10, 2023

It looks like you left r_projectedtexture_filter on 1 instead of 0 which is creating this really weird fuzzy effect on the shadows, and the shadows look a little to sharp, but other than that it looks good so far

SpooXD7
SpooXD7
Jul 10, 2023

Strangely enough turning that on or off did not affect how sharp the shadows are. I've been having problems with shadows being jaggy before. Any clues on why?

Reply to SpooXD7
oskartz
oskartz
Jul 10, 2023

try bumping up the r_flashlightdepthres to 8192 or something

oskartz
oskartz
Jul 10, 2023

great job!