Entropy: Zero 2 | Aftermath Opening. Start with the text ENTROPY: ZERO 2 AFTERMATH fading in on a black screen. The text fades out. The charging-up/saw-blade(?) noise from the Golden Ending of Entropy: Zero 2 is heard, and right before it reaches its maximum, ends abruptly. Then- BLAM! A flash of bright white fades into: A frame of the Advisor's death appears, before fading to black. We hear dialogue over the darkness. You-know-who: "I... I can't believe you came for me." Wilson: "We don't have long, so listen. The Combine are trying to get the ship back. We can't let them have it, boss. We gotta get you out of here." We hear the cell opening, as we gain control of the player and cut to the first-person perspective of Aiden motherfuckin' Walker, inside a Combine cell. Wilson is on a screen to his left. Wilson: "It's not much, but I... found you a gun." A slot to the right of Aiden opens, handing him the prototype AR2. Aiden Walker: "Okay." "What's the plan?" *Wilson discusses the plan, or rather, the first steps of how to prevent the Combine from taking control* *Wilson opens the gate for Aiden, and in turn, the player* Lemme know if this needs a workaround.