I think recreating this game to be playable on NDS is 100% possible. But it would be a time consuming process to get all the original assets as accurate as possible, unless someone like Westeh would decide to publish all of them in high quality: Backgrounds, sounds, player models, you know what i mean.
By now he only released reference images.
you could rip the assets from the site. granted it would be super fucking tedious and i have no clue how to do it in batches (ive done it once with the intro train foreground shown here), but you could.
if you clear your browser cache, then load up the game as the first website you visit and play through it, the assets could end up being in the browser cache if you can figure out where that is
the people who would know would be members of the flashpoint project, cause archiving webgames and getting all the assets is their whole deal
okay, so there’s actually a guide on the flashpoint wiki on exactly how to archive an html5 game(flashpointarchive.org/datahub/HT…). it assumes you’ve “curated” (archived or updated an archive for) a game before, and i have, so i’ll hopefully have an offline version of the game soon, which will be a good starting point
I would actually buy this lmao. Sick concept!
say less lol i've been wanting to learn to make 3ds homebrews for a while now, and this concept seems like a great opportunity
so i might
i double dog dare you!
I think recreating this game to be playable on NDS is 100% possible. But it would be a time consuming process to get all the original assets as accurate as possible, unless someone like Westeh would decide to publish all of them in high quality: Backgrounds, sounds, player models, you know what i mean. By now he only released reference images.
you could rip the assets from the site. granted it would be super fucking tedious and i have no clue how to do it in batches (ive done it once with the intro train foreground shown here), but you could.
Well, it's definitely easier that way, I guess
if you clear your browser cache, then load up the game as the first website you visit and play through it, the assets could end up being in the browser cache if you can figure out where that is the people who would know would be members of the flashpoint project, cause archiving webgames and getting all the assets is their whole deal
okay, so there’s actually a guide on the flashpoint wiki on exactly how to archive an html5 game(flashpointarchive.org/datahub/HT…). it assumes you’ve “curated” (archived or updated an archive for) a game before, and i have, so i’ll hopefully have an offline version of the game soon, which will be a good starting point
Do you know how I can rip the sprites?
yup! or like, i have them in any case hard to send them here, could you hop onto discord sometime and send me a dm? my username is djmoffinz lmk
so how much do you want for it