Does anyone know what the problem is? I created this map yesterday to use as a background for the menu in the first chapter, but it doesn't work correctly because the textures don't load correctly, even though they are game textures (The wall textures are from half life 2, I correctly named the map that would load as background and the textures are correct in Hammer editor)
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nvm, i fixed it
And what was the problem?
The solution was pretty stupid: My Hammer++ for some reason doesn't test the map using half-life 2, it uses Source test for that, so I test the map using Source test, So sometimes I use materials from Source test that I have no idea If that material existe in half life 2 and these problems can happen (Ok while I was texting I realized why my Hammer++ only uses the Source test and the next time I create a map for my mod I will configure Hammer correctly now)
Literally me while writing realizing why my Hammer doesn't use half life 2: