Our Inherited Love - It Could be Called our Fate
THIS. IS. APERTURE
"I've been thinking: What if Greg was right? What if injecting my consciousness into a computer robbed me of an eternal reward? Spiritually speaking." "Alright, I just read up on it. Stumbled on a book about a fella who lived thousands of years ago. Sacrificed himself to save mankind. Went by the name of Hercules. Destroyed all the world's monsters so humans'd be safe, then went to Olympus for his trouble. Damn it, death was my monster! And I killed it! Where's my Olympus?"
In P2's Dev Commentary, "sp_a2_pull_the_rug" has a commentary node that spits out SSTV signals explaining how Valve created the Portal radio ARG ("commentary/com-arg.wav"). Somehow, nobody has posted clean scans of the SSTV images from this commentary node (the best quality scan of these available online right now is from a horrendously low bit-rate 2011 Youtube video), so I went ahead and remade all three slides from scratch. The font is wrong, but happy reading ^^ <3
Cave Johnson here
I found the Aperture Science Weighted Storage Cube in Fortnite. Aperture Science are gonna be so mad when they see this
My Portal birthday cake!
I'm so excited to announce to you all, The Source Engine Blender Collection! An archive of EIGHT of Valve's Source Engine games with their models, materials and maps all ported to Blender in the highest quality possible. I have stuffed this thing like a thanksgiving turkey with tons of features, so I absolutely recommend reading the guide on this. But here's the rundown: What's included? - ~40 GiB of content - 90,000+ Models and materials from games, including ones embedded into maps - Asset …
why is the orange portal, well pink in the steam screenshots is it beta content or just the way the image was rendered.