LambdaGeneration
Mister.K

Mister.K

@misterk

16/Drawing/Texture Making/Modding/Japanese

Joined 31 Mar 2022
Japan
4 Posts
8 Followers
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The X-Labs

A map for Half-Life I'm making. (Not a mod)

Recreates some of the screenshots, mainly labeled as an unknown location, stitched it together to create somewhat of a decent gameplay.

Gameplay I tried to replicate quake's, floating weapons, traps, gates and "sequence complete" button puzzles. Will be released soon, 50-60% finished.

Somehow I managed to make the whole layout in two days. Maybe rough blockouts are really good. I usually decorate areas fully each time I make a small area, before I map the whole level, resulting it to be unfinished most of the time.

This really is an experimental map (hehe x-map). If these gameplay functions work well for a mod or not. When it's released, hope people would give me constructive criticism.

Twitter Version:
https://twitter.com/MisterK70116152/status/1511198106439671809?s=20&t=z_K4rW_4ZXorAqfjkgz40A
The X-Labs

A map for Half-Life I'm making. (Not a mod)

Recreates some of the screenshots, mainly labeled as an unknown location, stitched it together to create somewhat of a decent gameplay.

Gameplay I tried to replicate quake's, floating weapons, traps, gates and "sequence complete" button puzzles. Will be released soon, 50-60% finished.

Somehow I managed to make the whole layout in two days. Maybe rough blockouts are really good. I usually decorate areas fully each time I make a small area, before I map the whole level, resulting it to be unfinished most of the time.

This really is an experimental map (hehe x-map). If these gameplay functions work well for a mod or not. When it's released, hope people would give me constructive criticism.

Twitter Version:
https://twitter.com/MisterK70116152/status/1511198106439671809?s=20&t=z_K4rW_4ZXorAqfjkgz40A

The X-Labs A map for Half-Life I'm making. (Not a mod) Recreates some of the screenshots, mainly labeled as an unknown location, stitched it together to create somewhat of a decent gameplay. Gameplay I tried to replicate quake's, floating weapons, traps, gates and "sequence complete" button puzzles. Will be released soon, 50-60% finished. Somehow I managed to make the whole layout in two days. Maybe rough blockouts are really good. I usually decorate areas fully each time I make a small area…

(Edited)