LambdaGeneration
So here's what I've been working on as of late! Take a look at the map remake! Behold! My unreleased map, City 7, reborn! I'm still working on getting it into a compilable state but it is very close to completion. It will be for OpFor deathmatch. I may or may not make two versions, one with CTF powerups and one without. The gimmick for this map is low gravity with moving barnacle grapple points to fly around the map, making it very fast paced.
So here's what I've been working on as of late! Take a look at the map remake! Behold! My unreleased map, City 7, reborn! I'm still working on getting it into a compilable state but it is very close to completion. It will be for OpFor deathmatch. I may or may not make two versions, one with CTF powerups and one without. The gimmick for this map is low gravity with moving barnacle grapple points to fly around the map, making it very fast paced.
So here's what I've been working on as of late! Take a look at the map remake! Behold! My unreleased map, City 7, reborn! I'm still working on getting it into a compilable state but it is very close to completion. It will be for OpFor deathmatch. I may or may not make two versions, one with CTF powerups and one without. The gimmick for this map is low gravity with moving barnacle grapple points to fly around the map, making it very fast paced.
So here's what I've been working on as of late! Take a look at the map remake! Behold! My unreleased map, City 7, reborn! I'm still working on getting it into a compilable state but it is very close to completion. It will be for OpFor deathmatch. I may or may not make two versions, one with CTF powerups and one without. The gimmick for this map is low gravity with moving barnacle grapple points to fly around the map, making it very fast paced.

So here's what I've been working on as of late! Take a look at the map remake! Behold! My unreleased map, City 7, reborn! I'm still working on getting it into a compilable state but it is very close to completion. It will be for OpFor deathmatch. I may or may not make two versions, one with CTF powerups and one without. The gimmick for this map is low gravity with moving barnacle grapple points to fly around the map, making it very fast paced.

barnpog7
hammer8
kimilil
kimilil
Apr 6

Just saying, those curved corners will cost the players' fps.

Suparsonik

Maybe so, but the fact that the map is completely visible at all times I think is a bigger concern in that regard. It's not meant to be a serious map though, just dumb fun.