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Sometime after the release of the Half-Life: Absolute Zero demo, we decided that we wanted to replace "We've Got Hostiles" with Security Complex. We never figured out how to make it connect to Screams & Whispers (Blast Pit) and so a weird mangled version of the HLAZ demo "We've Got Hostiles" ended up shipping in the Steam release of the mod. If the mod was finalized, we would of still shipped with a version of Security Complex.

Here's a few shots from the map I remade with assistance from Zed and LeonelC. Map was compiled on June 19th, 2017, only about 3 months after the HLAZ Day One demo!
Sometime after the release of the Half-Life: Absolute Zero demo, we decided that we wanted to replace "We've Got Hostiles" with Security Complex. We never figured out how to make it connect to Screams & Whispers (Blast Pit) and so a weird mangled version of the HLAZ demo "We've Got Hostiles" ended up shipping in the Steam release of the mod. If the mod was finalized, we would of still shipped with a version of Security Complex.

Here's a few shots from the map I remade with assistance from Zed and LeonelC. Map was compiled on June 19th, 2017, only about 3 months after the HLAZ Day One demo!
Sometime after the release of the Half-Life: Absolute Zero demo, we decided that we wanted to replace "We've Got Hostiles" with Security Complex. We never figured out how to make it connect to Screams & Whispers (Blast Pit) and so a weird mangled version of the HLAZ demo "We've Got Hostiles" ended up shipping in the Steam release of the mod. If the mod was finalized, we would of still shipped with a version of Security Complex.

Here's a few shots from the map I remade with assistance from Zed and LeonelC. Map was compiled on June 19th, 2017, only about 3 months after the HLAZ Day One demo!
Sometime after the release of the Half-Life: Absolute Zero demo, we decided that we wanted to replace "We've Got Hostiles" with Security Complex. We never figured out how to make it connect to Screams & Whispers (Blast Pit) and so a weird mangled version of the HLAZ demo "We've Got Hostiles" ended up shipping in the Steam release of the mod. If the mod was finalized, we would of still shipped with a version of Security Complex.

Here's a few shots from the map I remade with assistance from Zed and LeonelC. Map was compiled on June 19th, 2017, only about 3 months after the HLAZ Day One demo!

Sometime after the release of the Half-Life: Absolute Zero demo, we decided that we wanted to replace "We've Got Hostiles" with Security Complex. We never figured out how to make it connect to Screams & Whispers (Blast Pit) and so a weird mangled version of the HLAZ demo "We've Got Hostiles" ended up shipping in the Steam release of the mod. If the mod was finalized, we would of still shipped with a version of Security Complex. Here's a few shots from the map I remade with assistance from Zed and LeonelC. Map was compiled on June 19th, 2017, only about 3 months after the HLAZ Day One demo!

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hammer1
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Theuaredead`
Theuaredead`
Jul 31, 2021

and yes, I was also responsible for the version of "We've Got Hostiles" seen in the demo. While I took a backseat on fully mapping the chapter, I did design the layouts. Fun Fact: One of the switches was supposed to be in a security outpost. People on the team were greatly against that decision, so the switch is right next to the door. The outpost still exists, however!