I could but I personally think it looks better with just red and blue.
I don't want it to look to visually noisy, and plus the low-res textures in-game make it appear more red than red and white.
Here's progress on the texture sheet. It's not finished yet, I still have to create the top part. The roof is indeed supposed to be slanted on the sides btw. The brush model in Half-Life may be chunky, but at least they added depth to the roof.
I'd recommend making one of the stripes on the small us flag white.
I could but I personally think it looks better with just red and blue. I don't want it to look to visually noisy, and plus the low-res textures in-game make it appear more red than red and white.
Exactly how it would look in a pixelated game very nice
Awesome! If you could make more angles of a vehicle, I can make a model in MagicaVoxel!
Yeah! I can do that later.
Thanks! Maybe after I make the model, I can port it to Teardown!
Here's progress. Not finished yet. I changed up the side view to look better in 3D.
Sheesh. I'm hoping to make it 3d.
while I'm at it, I might make a second version without the Black Mesa logo and American flag from Counter-Strike.
Also could you please make the back view and the bottom view? For more details.
yes I just gotta get around to that lol
Here's progress on the texture sheet. It's not finished yet, I still have to create the top part. The roof is indeed supposed to be slanted on the sides btw. The brush model in Half-Life may be chunky, but at least they added depth to the roof.
How's it going now? I wanna start it tommorow.
I actually completely forgot about it srry.